Tool-Info
Work Experience
Games
Side Projects
About Me

TAMAS HARSANYI

Programmer, Project Manager, Game Designer


When I was in high school, I was really interested in 2 areas: 3D graphics and programming. It turned out that I couldn’t go to college (study programming), but I was able to start an OKJ “Game and Animation Filmmaker” training. Unfortunately, after half a year, I had to leave it, but it was good that I fell in love with "traditional" painting and started to take an interest in game development. After the training, whenever I could in my free time, I was learning to program and got acquainted with the different game engines. I am currently using Unity. My first major game, "The Overdreamer," was completed in 2017 and has been on Steam ever since. For a year now, I found a game development job in Budapest with this game, and I have been working in the profession ever since.

In my free time I like to read (Asimov, Salvatore, Cixin Liu, Nick Cutter ...), play (Elden Ring, Factorio, Horizon: ZD / FW ...) and I also have some side projects all the time, I usually either learn something new or just test some idea I find interesting.

So far, I’ve found that most people become game developers because they love to play. This is not the case with me, I like to play of course but I am attracted to the complex tasks required to make games. When developing a game, you need to have a programmer, a graphic artist, a psychologist, a musician, an economist and even who knows how many roles to play on the team. (Of course, 1 person can play several roles.) I think there are few professions that are so diverse. As a project manager, I consider it important to get to know as many areas as possible.

Work Experience

{C#, Unity, Git, JavaScript}


2023 - still

Programmer, Game Designer, Project Manager
At OX-IT. In 2022 I was a Unity developer, and since 2023 I have been leading a project in addition to developing.

2020 - 2022

Programmer, Game Designer, Project Manager
At NerdStudios Ltd. I lead the development of our game called "BuildAMap".

2020

Programmer, Game Designer
In my spare time, I developed a little mobile game called "TacsGo" in about 150 hours.

2020

Programmer
I programmed as an entrepreneur. I was working on a little game for an individual.

2018-2019

Programmer, Game Designer, Project Manager
I was at N&K Creativ Kft., where I had to make small mobile games in 1-2 weeks for the AppStore. As a programmer, project manager, I helped complete the development of their game called PixNautiCraft and led the development of their game called Jerry Jobhopper.

2016-2017

Programmer, Graphics (2D), Designer
In my spare time, I made my first "big" game, "The Overdreamer" in about 3,000 hours. A little later, an Android version was also made of it.

before 2016

Student
I worked on and trained myself on several small learning projects (such as Space Invaders Again). I got acquainted with different engines and programming languages.

Games


Magyarbiliárd 120

Hars, 2025

Unreal C++

BuildAMap

NerdStudios, 2022

TacsGo

Hars, 2020

Jerry Jobhopper

N&K Creativ, 2019

The Overdreamer

Hars, 2017

Space Invaders Again

Hars, 2012

Side Projects


PotatoField

Hars, 2024

C++

This Site

2022

Patcher

2022

MetaBalls

2021

Sand Physics

2021

2025.02.02 - by: Hars